Statespace: the neuroscientists who want to improve your gaming skills
With the proliferation of esports and the potentially huge sums of money involved if you make it to the top tier in some games it’s not surprising that there are so many third-parties carving out a...
View ArticleClickuorice Allsorts: Cute Subnautica Lego pitches
A reader sent me some links to really well-done Subnautica Lego pitches on the Lego Ideas forum so I wanted to share them! Here’s Survivors of the Degasi and Exploring the Safe Shallows. The Lego...
View ArticleNo Man's Sky adds new default ship controls for PC
No Man’s Sky [official site] patch 1.37 has added a new (but toggle-able so therefore optional) ship control scheme for mouse and keyboard. Hello Games say: “This option can be toggled, and changes...
View ArticleCabin – a cool tiny project that will make your eyeballs ill
On an afternoon trawl of cool free projects I came across Cabin [Itch.io link]- a “fleeting experimental game about spending time in a cabin” in which you can “relax”, “drink a beer”, “stare at the...
View ArticleBreeding ground: Niche offers turn-based genetic survival
Remember Niche [official site]? I told you about it a while back – it’s a genetics-focused survival game where you forage and hunt and breed and explore little hex tile islands. The idea is to keep...
View ArticleTerroir winemaking game exits early access cellar
Low-poly winemaking tycoon game, Terroir [official site], is out today. It caught my attention because it reminded me I’d always meant to try Viticulture – a worker-placement board game themed around...
View ArticleTeam Deathmatch comes to LawBreakers
Gravity-bothering FPS, LawBreakers [official site] has launched a “significant” patch, boosting player lifespans, dunking in a new map – Namsan – and bundling in a bunch of new features. There’s also...
View ArticlePipwick Papers: Pip's last Supporter Post
As a final supporter post for RPS before I depart, I found myself going back through the archive of stuff I’ve written for this site. At first I was seeking inspiration, going back through old posts...
View ArticlePlunkbat: An Alice and Pip chat
After what feels like YEARS of making excuses, Pip is finally ready to try Playerunknown’s Battlegrounds [official site] with Alice. She knows that there are “bants” and she knows that there’s a...
View ArticleFigment imagines its way onto PC today
When you see games partway through the development process they can get frozen in your memory at that point. I saw Figment [official site] a long while ago in a hotel courtyard at GDC and I remember...
View ArticleState of the Art: How Isaac Cohen uses shimmering virtual cloth to explore...
Over the last few months I’ve had a slow back-and-forth with Isaac Cohen – a game creator whose work caught my eye at GDC because it’s got this wonderful experimental attitude to spaces and play. He...
View ArticleReturning to No Man's Sky as a lapsed player is a piece of cake
I am on a quest to make a chocolate cake. Not a real one – I could do that in half an hour downstairs. No, this is a No Man’s Sky cake; an item which has arrived in the game after the Beyond update as...
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